- 28 Eki 2023
A unique kits system with the greatest possible functionality and beautiful design
Features:
Commands
kit open interface
kit help get help with kits
kit autokit enable/disable autokit
kit list get a list of available kits
kit [name] get the kit
kits.resetkits delete all kits and player data
kits.resetdata reset player data
kits.give [name/steamid] [kitname] give the player a kit
kits.convert convert from old Kits
Hooks
API
Ziyaretçiler için gizlenmiş link,görmek için
Giriş yap veya üye ol.
Features:
- Beautiful user interface
- Performance
- Auto kits
- Auto wipe (optional)
- Can give custom items
- Can give commands
- Advanced item settings
- Work with CopyPaste
- Delay after wipe (optional)
- Block of receiving a set in Building Block (optional)
- Logging (optional)
- Chances of kit items (optional)
- Skills support
Commands
kit open interface
kit help get help with kits
kit autokit enable/disable autokit
kit list get a list of available kits
kit [name] get the kit
kits.resetkits delete all kits and player data
kits.resetdata reset player data
kits.give [name/steamid] [kitname] give the player a kit
kits.convert convert from old Kits
Hooks
- private string[] canRedeemKit(BasePlayer player)
- private void OnKitRedeemed(BasePlayer player, string kitName)
- private double OnKitCooldown(BasePlayer player, double cooldown)
API
- private string[] GetAllKits()
- private object GetKitInfo(string kitname)
- private string[] GetKitContents(string kitname)
- private double GetKitCooldown(string kitname)
- private double PlayerKitCooldown(ulong ID, string kitname)
- private int KitMax(string kitname)
- private double PlayerKitMax(ulong ID, string kitname)
- private string KitImage(string kitname)
- private bool IsKit(string kitname)
- private bool isKit(string kitname)
- private void GetKitNames(List<string> list)
- private double GetPlayerKitCooldown(ulong userId, string name)
- private void SetPlayerCooldown(ulong userId, string name, int amount)
- private int GetPlayerKitUses(ulong userId, string name)
- private void SetPlayerKitUses(ulong userId, string name, int amount)
- private JObject GetKitObject(string name)
- private int GetKitMaxUses(string name)
- private string GetKitDescription(string name)
- private string GetKitImage(string name)
Ziyaretçiler için gizlenmiş link,görmek için
Giriş yap veya üye ol.
Ziyaretçiler için gizlenmiş link,görmek için
Giriş yap veya üye ol.